My client’s intention was a crime scene for Medieval Fantasy.
The focus was the interior, in the room with a body.
My exploration phase started with what a medieval fantasy interior looks like? What would be the composition style? And what are the dominant items in the room?
With the use of Maya, I visualized the composition in different angles.
With this unique angle, I can easily display the dominant objects and introduce darker elements in the background.
Dominant items told by client: broken workbench, headless body, trail of blood, 'Bluebell Whiskey' and dented musket ball